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The Dark Crystal is a graphic adventure computer game based on Jim Henson's fantasy film, The Dark Crystal (film). The game was designed by Roberta Williams and published under the SierraVenture line in 1983[1] as Hi-Res Adventure #6: The Dark Crystal. It was the first Hi-Res Adventure released under the SierraVenture line, the previous titles being released under earlier names and later re-released under SierraVenture.

GameplayEdit

File:The Dark Crystal Screenshot.png

The Dark Crystal is set in Thra, a world with three suns. Every thousand years the three suns come together in an event known as "The Great Conjunction". The player controls Jen, a gelfling. Two souls are destined to battle to reveal the secrets of their past. One warrior's fate rests in the hands of a tyrannical villain who is hellbent on destruction.

The game features no music, a single beep is used to alert that no action other than the return key can be taken and a double beep if another command is used at that time.

DevelopmentEdit

It took Roberta Williams a little over a month to develop the design for the game, which was then turned over to programmers and artists.[2]

ReceptionEdit

Softline in 1983 wrote that "In a way, it's better than the movie", stating The Dark Crystal's "thin story that failed to serve the movie well is comparatively top-drawer material in the game" and calling the graphics "delightful".[3] The game would go on to receive a Certificate of Merit in the category of "1984 Best Computer Adventure" at the 5th annual Arkie Awards.[4]

ReferencesEdit

  1. Cite error: Invalid <ref> tag; no text was provided for refs named gamecoverback
  2. http://www.atarimagazines.com/creative/v9n3/168_The_dark_crystal.php | title=The dark crystal | work=Creative Computing | date=March 1983 | accessdate=2008-09-13 | author=Anderson, John | pages=168}}
  3. http://www.cgwmuseum.org/galleries/index.php?year=1983&pub=6&id=11 | title=The Dark Crystal | work=Softline | date=May–Jun 1983 | accessdate=28 July 2014 | author=Tommervik, Margot Comstock | pages=45}}
  4. Kunkel |first1= Bill |author-link1= Bill Kunkel (gaming)|last2= Katz |first2= Arnie |author-link2= Arnie Katz|date= February 1984 |title= Arcade Alley: The 1984 Arcade Awards, Part II |journal= Video|publisher= Reese Communications|volume= 7|issue= 11|pages= 28–29|issn= 0147-8907

External linksEdit

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